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Mind The Cubes » Devlog
I have officially created this Itch.Io page for Mind The Cubes
Now what.
If you have come across this, you are most likely one of 3 things
- One of my playtesters: get back to the playtesting, those terribly balanced levels won't play themselves
- Me: Hi me
- A random stranger: welcome to my humble itch.io page, please give Mind The Cubes a try, I promise it'll launch
To address the elephant in the room, yes this is from Brackeys' beginner unity tutorial series, this is in no way entirely original or unique, I just wanted to share my take on the game, so to speak, and have something to practice level design with.
Now for some question
- Will there be more than two levels?
- Yes, most likely, I eventually want to get up to fifty or a hundred levels at some point, but that's very much a long-term goal, but three, four, and five should be available within a few weeks/months
- Why can't I use arrow keys?
- I honestly don't know how to, I'm new to C#
- Will you ever add a level select function?
- If I can work out how to do it: Yes
- Is there supposed to be no sound?
- Yes
- Can you come up with a fifth question that isn't a meta reference to the number of questions in this post?
- No, I cannot
That's all I've got to say, for now have fun with what little content there is!
Get Mind The Cubes
Mind The Cubes
A small game about cubes, and frustration
Status | Prototype |
Author | Tarvitz |
Genre | Platformer |
Tags | 3D, cubes, Experimental, Minimalist, Short, Singleplayer, Unity |
Accessibility | Color-blind friendly |
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